
Everything we know about GTA from 6 leaks
A series of videos with alleged gameplay for GTA VI has leaked online. Rockstar has already begun deleting videos from social media, which confirms their authenticity.
Besides shootouts, brawls, and rides along Leonida, the leaks revealed much more interesting details. So cars have fuel reserves and engine condition, police remember the criminal, and some character attributes can be upgraded with familiar actions.
Cars will have to be refueled.
One of the most noticeable changes concerns cars. In the interface, next to the vehicle name, two separate indicators are displayed – fuel level and engine status.

Thus, in GTA VI, it seems you will no longer be able to drive the same car indefinitely. At the same time, it is currently unknown how quickly fuel is consumed and whether the car can come to a complete stop with an empty tank. In later videos, the fuel indicator reappeared, so this system no longer looks like a random interface element.
The engine condition will also have to be taken into account. After damage, the vehicle may gradually lose functionality, making it more like a persistent gaming resource than a disposable means to get from point A to point B.
The trunk has also become functional. The leak revealed Loadout and Storage sections with four slots, meaning weapons and other items can be stored in the vehicle.
At the same time, the leak also hinted at more varied car theft methods. Judging by the interface, the car can be stolen in at least two ways – breaking a window or attempting to clone the key. This makes interaction with transportation slightly less primitive than in previous parts of the series.
Police have become smarter
The search system has also become significantly more complex. GTA VI returns the sixth wanted level, which was not present in GTA V.

The police receive information not just about the player’s location. The interface displays individual attributes that law enforcement can use to identify the character: clothing, appearance, and vehicle.
This could potentially allow escaping not only by driving far enough away, but also by changing the car or clothing.
The videos also now feature a separate detection indicator. It shows how close the police are to noticing a player, hinting at more advanced stealth mechanics.
Another interesting detail – when meeting the police, it seems the player will be able to surrender by pressing a separate button. If the mechanic remains in the release version, it will add a new conflict resolution option besides fleeing or engaging in a firefight.
GTA VI is becoming slightly RPG
Characteristic upgrades in the spirit of GTA: San Andreas and Red Dead Redemption 2 have returned.
In one of the videos, Jason plays basketball. After a successful shot, the Focus stat increases by 2%. Presumably, the characteristics can be developed through various activities directly in the open world.

During the fight, a separate stamina indicator is also visible. It gradually decreases with hits and is completely depleted after a prolonged fight.
Additionally, the game appears to have received a karma system. After a particularly brutal attack on NPC, a devil icon with a minus sign appears on the screen. This resembles the honor system from Red Dead Redemption 2, although it is not yet known how strongly it will affect the plot or the attitude of others.
The money will be divided
Even the display of money will change. The interface displays two amounts simultaneously: cash and a separate balance next to the home icon.

This could mean the appearance of a bank account, a home safe, or a system of regular expenses. The exact purpose of the second balance is still unknown.
New details of the battles have emerged
Subsequent videos revealed additional mechanics. Jason can use a stun gun, pick up the defeated opponent’s headgear NPC and wear it. When stealing a car, the game offers several options – break the window or try to copy the key.

Also, the ability to surrender to the police and a separate team for marking a police officer have been noticed.
Inventory, according to the leak, will also become more complex. In addition to the weapon wheel, a separate item menu is used, and medkits and other consumables can be applied directly during gameplay.
Separately, they discuss slow-motion kill scenes in the style of Red Dead Redemption 2. Based on the leaked fragments, it appears that in some finishing scenes or particularly brutal shots, the game may indeed briefly slow down to highlight the dramatic moment.
Night scenes have become noticeably more technologically advanced.
According to leaks, Rockstar has also seriously worked on the graphics. In night scenes, ray tracing appears to be used for street lighting, and real-time reflections are visible in car windows.

It is too early to say exactly how all this will look at release and on which graphics modes it will be available, but even the leaked footage shows that the night city in GTA VI looks noticeably more complex and realistic than in GTA V.
If most of these mechanics remain until release, GTA VI will be noticeably closer to Red Dead Redemption 2 than GTA V: more character attributes, more complex police systems, inventory management, varied interactions, and vehicles that truly require attention.
When and where will GTA 6 be released
Grand Theft Auto VI will be released on November 19, 2026 for PlayStation 5 and Xbox Series X|S. The official extended gameplay showcase by Rockstar will take place on August 27. Leaked gameplay videos of GTA 6 are available in our Telegram channel.











